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typedef struct |
typedef struct |
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{ |
{ |
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// bitstream |
// vol bitstream |
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uint32_t shape; |
int time_inc_resolution; |
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int fixed_time_inc; |
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uint32_t time_inc_bits; |
uint32_t time_inc_bits; |
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uint32_t shape; |
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uint32_t quant_bits; |
uint32_t quant_bits; |
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uint32_t quant_type; |
uint32_t quant_type; |
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uint32_t quarterpel; |
uint32_t quarterpel; |
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uint32_t interlacing; |
int interlacing; |
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uint32_t top_field_first; |
uint32_t top_field_first; |
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uint32_t alternate_vertical_scan; |
uint32_t alternate_vertical_scan; |
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int aspect_ratio; |
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int par_width; |
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int par_height; |
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int sprite_enable; |
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int sprite_warping_points; |
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int sprite_warping_accuracy; |
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int sprite_brightness_change; |
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int newpred_enable; |
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int reduced_resolution_enable; |
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// image |
// image |
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int fixed_dimensions; |
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uint32_t width; |
uint32_t width; |
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uint32_t height; |
uint32_t height; |
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uint32_t edged_width; |
uint32_t edged_width; |
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// for B-frame |
// for B-frame |
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int32_t frames; // total frame number |
int32_t frames; // total frame number |
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int32_t packed_mode; // bframes packed bitstream? (1 = yes) |
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int8_t scalability; |
int8_t scalability; |
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VECTOR p_fmv, p_bmv; // pred forward & backward motion vector |
VECTOR p_fmv, p_bmv; // pred forward & backward motion vector |
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MACROBLOCK *last_mbs; // last MB |
MACROBLOCK *last_mbs; // last MB |
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uint32_t time_pp; |
uint32_t time_pp; |
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uint32_t time_bp; |
uint32_t time_bp; |
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uint8_t low_delay; // low_delay flage (1 means no B_VOP) |
uint8_t low_delay; // low_delay flage (1 means no B_VOP) |
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XVID_DEC_PICTURE* out_frm; // This is used for slice rendering |
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} |
} |
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DECODER; |
DECODER; |
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int decoder_create(XVID_DEC_PARAM * param); |
int decoder_create(XVID_DEC_PARAM * param); |
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int decoder_destroy(DECODER * dec); |
int decoder_destroy(DECODER * dec); |
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int decoder_decode(DECODER * dec, |
int decoder_decode(DECODER * dec, |
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XVID_DEC_FRAME * frame); |
XVID_DEC_FRAME * frame, XVID_DEC_STATS * stats); |
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#endif |
#endif |