--- global.h 2003/02/21 14:49:28 1.21 +++ global.h 2003/06/09 01:16:46 1.21.2.5 @@ -23,6 +23,41 @@ #define MODE_DIRECT_NONE_MV 4 #define MODE_DIRECT_NO4V 5 + +/* + * vop coding types + * intra, prediction, backward, sprite, not_coded + */ +#define I_VOP 0 +#define P_VOP 1 +#define B_VOP 2 +#define S_VOP 3 +#define N_VOP 4 + +/* convert mpeg-4 coding type i/p/b/s_VOP to XVID_TYPE_xxx */ +static __inline int +coding2type(int coding_type) +{ + return coding_type + 1; +} + +/* convert XVID_TYPE_xxx to bitstream coding type i/p/b/s_VOP */ +static __inline int +type2coding(int xvid_type) +{ + return xvid_type - 1; +} + + +typedef struct +{ + int x; + int y; +} +VECTOR; + + + typedef struct { VECTOR duv[3]; @@ -38,9 +73,9 @@ typedef struct { - int num_wp; // [input]: 0=none, 1=translation, 2,3 = warping - // a value of -1 means: "structure not initialized!" - int s; // [input]: calc is done with 1/s pel resolution + int num_wp; /* [input]: 0=none, 1=translation, 2,3 = warping */ + /* a value of -1 means: "structure not initialized!" */ + int s; /* [input]: calc is done with 1/s pel resolution */ int W; int H; @@ -94,6 +129,7 @@ uint32_t *tail; uint32_t *start; uint32_t length; + uint32_t initpos; } Bitstream; @@ -103,43 +139,45 @@ typedef struct { - // decoder/encoder + /* decoder/encoder */ VECTOR mvs[4]; short int pred_values[6][MBPRED_SIZE]; int acpred_directions[6]; int mode; - int quant; // absolute quant + int quant; /* absolute quant */ int field_dct; int field_pred; int field_for_top; int field_for_bot; - // encoder specific + /* encoder specific */ VECTOR mv16; VECTOR pmvs[4]; - VECTOR qmvs[4]; // mvs in quarter pixel resolution + VECTOR qmvs[4]; /* mvs in quarter pixel resolution */ - int32_t sad8[4]; // SAD values for inter4v-VECTORs - int32_t sad16; // SAD value for inter-VECTOR + int32_t sad8[4]; /* SAD values for inter4v-VECTORs */ + int32_t sad16; /* SAD value for inter-VECTOR */ int dquant; int cbp; - // bframe stuff + /* bframe stuff */ VECTOR b_mvs[4]; VECTOR b_qmvs[4]; int mb_type; - // stuff for block based ME (needed for Qpel ME) - // backup of last integer ME vectors/sad + /* + * stuff for block based ME (needed for Qpel ME) + * backup of last integer ME vectors/sad + */ - VECTOR amv; // average motion vectors from GMC + VECTOR amv; /* average motion vectors from GMC */ int32_t mcsel; /* This structure has become way to big! What to do? Split it up? */ @@ -169,14 +207,15 @@ return quant - 6; } -// useful macros +/* useful macros */ #define MIN(X, Y) ((X)<(Y)?(X):(Y)) #define MAX(X, Y) ((X)>(Y)?(X):(Y)) -#define ABS(X) (((X)>0)?(X):-(X)) +/* #define ABS(X) (((X)>0)?(X):-(X)) */ #define SIGN(X) (((X)>0)?1:-1) #define CLIP(X,AMIN,AMAX) (((X)<(AMIN)) ? (AMIN) : ((X)>(AMAX)) ? (AMAX) : (X)) #define DIV_DIV(a,b) (((a)>0) ? ((a)+((b)>>1))/(b) : ((a)-((b)>>1))/(b)) +#define SWAP(_T_,A,B) { _T_ tmp = A; A = B; B = tmp; } #endif /* _GLOBAL_H_ */