89 |
} |
} |
90 |
} |
} |
91 |
|
|
92 |
|
static __inline uint8_t * |
93 |
|
interpolate8x8_switch2(uint8_t * const buffer, |
94 |
|
const uint8_t * const refn, |
95 |
|
const uint32_t x, |
96 |
|
const uint32_t y, |
97 |
|
const int32_t dx, |
98 |
|
const int dy, |
99 |
|
const uint32_t stride, |
100 |
|
const uint32_t rounding) |
101 |
|
{ |
102 |
|
int32_t ddx, ddy; |
103 |
|
|
104 |
|
switch (((dx & 1) << 1) + (dy & 1)) // ((dx%2)?2:0)+((dy%2)?1:0) |
105 |
|
{ |
106 |
|
case 0: |
107 |
|
return (uint8_t *)refn + (int)((y + dy/2) * stride + x + dx/2); |
108 |
|
|
109 |
|
case 1: |
110 |
|
ddx = dx / 2; |
111 |
|
ddy = (dy - 1) / 2; |
112 |
|
interpolate8x8_halfpel_v(buffer, |
113 |
|
refn + (int)((y + ddy) * stride + x + ddx), stride, |
114 |
|
rounding); |
115 |
|
break; |
116 |
|
|
117 |
|
case 2: |
118 |
|
ddx = (dx - 1) / 2; |
119 |
|
ddy = dy / 2; |
120 |
|
interpolate8x8_halfpel_h(buffer, |
121 |
|
refn + (int)((y + ddy) * stride + x + ddx), stride, |
122 |
|
rounding); |
123 |
|
break; |
124 |
|
|
125 |
|
default: |
126 |
|
ddx = (dx - 1) / 2; |
127 |
|
ddy = (dy - 1) / 2; |
128 |
|
interpolate8x8_halfpel_hv(buffer, |
129 |
|
refn + (int)((y + ddy) * stride + x + ddx), stride, |
130 |
|
rounding); |
131 |
|
break; |
132 |
|
} |
133 |
|
return buffer; |
134 |
|
} |
135 |
|
|
136 |
|
|
137 |
|
|
138 |
static __inline void interpolate8x8_quarterpel(uint8_t * const cur, |
static void |
139 |
|
interpolate8x8_quarterpel(uint8_t * const cur, |
140 |
uint8_t * const refn, |
uint8_t * const refn, |
141 |
const uint32_t x, const uint32_t y, |
const uint32_t x, const uint32_t y, |
142 |
const int32_t dx, const int dy, |
const int32_t dx, const int dy, |