38 |
* using fast ME routines to speed up the 2pass process at the expense of |
* using fast ME routines to speed up the 2pass process at the expense of |
39 |
* less precise first pass stats */ |
* less precise first pass stats */ |
40 |
#define FAST1PASS |
#define FAST1PASS |
41 |
|
#define FAST1PASS_QPEL_TOO |
42 |
|
|
43 |
|
|
44 |
/* context struct */ |
/* context struct */ |
172 |
* too much the texture data compressibility, and thus the |
* too much the texture data compressibility, and thus the |
173 |
* second pass gets confused by too much impredictability |
* second pass gets confused by too much impredictability |
174 |
* of frame sizes, and actually hurts quality */ |
* of frame sizes, and actually hurts quality */ |
175 |
|
#ifdef FAST1PASS_QPEL_TOO |
176 |
|
/* or maybe we can disable it after all? */ |
177 |
|
data->vol_flags &= ~XVID_VOL_QUARTERPEL; |
178 |
|
#endif |
179 |
data->vol_flags &= ~XVID_VOL_GMC; |
data->vol_flags &= ~XVID_VOL_GMC; |
180 |
#endif |
#endif |
181 |
} |
} |