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revision 1.2, Mon Mar 22 22:36:24 2004 UTC revision 1.4, Fri Jun 11 08:44:30 2004 UTC
# Line 177  Line 177 
177          twopass_stat_t * stats;          twopass_stat_t * stats;
178    
179          /*----------------------------------          /*----------------------------------
180           * Histerysis helpers           * Hysteresis helpers
181           *--------------------------------*/           *--------------------------------*/
182    
183          /* This field holds the int2float conversion errors of each quant per          /* This field holds the int2float conversion errors of each quant per
# Line 270  Line 270 
270  static void first_pass_stats_prepare_data(rc_2pass2_t * rc);  static void first_pass_stats_prepare_data(rc_2pass2_t * rc);
271  static void first_pass_scale_curve_internal(rc_2pass2_t *rc);  static void first_pass_scale_curve_internal(rc_2pass2_t *rc);
272  static void scaled_curve_apply_advanced_parameters(rc_2pass2_t * rc);  static void scaled_curve_apply_advanced_parameters(rc_2pass2_t * rc);
273    static  int check_curve_for_vbv_compliancy(rc_2pass2_t * rc, const float fps);
274    static  int scale_curve_for_vbv_compliancy(rc_2pass2_t * rc, const float fps);
275  #if 0  #if 0
276  static void stats_print(rc_2pass2_t * rc);  static void stats_print(rc_2pass2_t * rc);
277  #endif  #endif
# Line 288  Line 290 
290          if (rc == NULL)          if (rc == NULL)
291                  return XVID_ERR_MEMORY;                  return XVID_ERR_MEMORY;
292    
293          rc->param = *param;          /* v1.0.x */
294            rc->param.version = param->version;
295            rc->param.bitrate = param->bitrate;
296            rc->param.filename = param->filename;
297            rc->param.keyframe_boost = param->keyframe_boost;
298            rc->param.curve_compression_high = param->curve_compression_high;
299            rc->param.curve_compression_low = param->curve_compression_low;
300            rc->param.overflow_control_strength = param->overflow_control_strength;
301            rc->param.max_overflow_improvement = param->max_overflow_improvement;
302            rc->param.max_overflow_degradation = param->max_overflow_degradation;
303            rc->param.kfreduction = param->kfreduction;
304            rc->param.kfthreshold = param->kfthreshold;
305            rc->param.container_frame_overhead = param->container_frame_overhead;
306    
307            if (XVID_VERSION_MINOR(param->version) >= 1) {
308                    rc->param.vbv_size = param->vbv_size;
309                    rc->param.vbv_initial = param->vbv_initial;
310                    rc->param.vbv_maxrate = param->vbv_maxrate;
311                    rc->param.vbv_peakrate = param->vbv_peakrate;
312            }else{
313                    rc->param.vbv_size =
314                    rc->param.vbv_initial =
315                    rc->param.vbv_maxrate =
316                    rc->param.vbv_peakrate = 0;
317            }
318    
319          /* Initialize all defaults */          /* Initialize all defaults */
320  #define _INIT(a, b) if((a) <= 0) (a) = (b)  #define _INIT(a, b) if((a) <= 0) (a) = (b)
# Line 426  Line 452 
452           * shape the curve in the BEFORE/AFTER pair of functions */           * shape the curve in the BEFORE/AFTER pair of functions */
453          scaled_curve_apply_advanced_parameters(rc);          scaled_curve_apply_advanced_parameters(rc);
454    
455    /* Check curve for VBV compliancy and rescale if necessary */
456    
457    #ifdef VBV_FORCE
458      if (rc->param.vbv_size==0)
459      {
460        rc->param.vbv_size      =  3145728;
461        rc->param.vbv_initial   =  2359296;
462        rc->param.vbv_maxrate  =  4000000;
463        rc->param.vbv_peakrate = 10000000;
464      }
465    #endif
466    
467      if (rc->param.vbv_size>0)    /* vbv_size==0 switches VBV check off */
468      {
469        const double fps = (double)create->fbase/(double)create->fincr;
470        int status = check_curve_for_vbv_compliancy(rc, fps);
471    #ifdef VBV_DEBUG
472        if (status)
473          fprintf(stderr,"underflow detected\n Scaling Curve for compliancy... ");
474    #endif
475    
476            status = scale_curve_for_vbv_compliancy(rc, fps);
477    
478    #ifdef VBV_DEBUG
479          if (status==0)
480            fprintf(stderr,"done.\n");
481          else
482            fprintf(stderr,"impossible.\n");
483    #endif
484      }
485          *handle = rc;          *handle = rc;
486          return(0);          return(0);
487  }  }
# Line 1381  Line 1437 
1437  }  }
1438    
1439  /*****************************************************************************  /*****************************************************************************
1440     * VBV compliancy check and scale
1441     * MPEG-4 standard specifies certain restrictions for bitrate/framesize in VBR
1442     * to enable playback on devices with limited readspeed and memory (and which
1443     * aren't...)
1444     *
1445     * DivX profiles have 2 criteria: VBV as in MPEG standard
1446     *                                a limit on peak bitrate for any 3 seconds
1447     *
1448     * But if VBV is fulfilled, peakrate is automatically fulfilled in any profile
1449     * define so far, so we check for it (for completeness) but correct only VBV
1450     *
1451     *****************************************************************************/
1452    
1453    #define VBV_COMPLIANT 0
1454    #define VBV_UNDERFLOW 1 /* video buffer runs empty */
1455    #define VBV_OVERFLOW 2  /* doesn't exist for VBR encoding */
1456    #define VBV_PEAKRATE 4  /* peak bitrate (within 3s) violated */
1457    
1458    static int check_curve_for_vbv_compliancy(rc_2pass2_t * rc, const float fps)
1459    {
1460    /* We do all calculations in float, for higher accuracy,
1461       and in bytes for convenience
1462    
1463       typical values from DivX Home Theater profile:
1464       vbv_size= 384*1024 (384kB), vbv_initial= 288*1024 (75% fill)
1465       maxrate= 4000000 (4MBps), peakrate= 10000000 (10MBps)
1466    
1467       PAL: offset3s = 75 (3 seconds of 25fps)
1468       NTSC: offset3s = 90 (3 seconds of 29.97fps) or 72 (3 seconds of 23.976fps)
1469    */
1470    
1471      const float vbv_size = (float)rc->param.vbv_size/8.f;
1472      float vbvfill = (float)rc->param.vbv_initial/8.f;
1473    
1474      const float maxrate = (float)rc->param.vbv_maxrate;
1475      const float peakrate = (float)rc->param.vbv_peakrate;
1476      const float r0 = (int)(maxrate/fps+0.5)/8.f;
1477    
1478      int bytes3s = 0;
1479      int offset3s = (int)(3.f*fps+0.5);
1480    
1481      int i;
1482      for (i=0; i<rc->num_frames; i++) {
1483    /* DivX 3s peak bitrate check  */
1484    
1485        bytes3s += rc->stats[i].scaled_length;
1486        if (i>=offset3s)
1487          bytes3s -= rc->stats[i-offset3s].scaled_length;
1488    
1489        if (8.f*bytes3s > 3*peakrate)
1490          return VBV_PEAKRATE;
1491    
1492    /* update vbv fill level */
1493    
1494        vbvfill += r0 - rc->stats[i].scaled_length;
1495    
1496    /* this check is _NOT_ an "overflow"! only reading from disk stops then */
1497        if (vbvfill > vbv_size)
1498          vbvfill = vbv_size;
1499    
1500    /* but THIS would be an underflow. report it! */
1501        if (vbvfill < 0)
1502          return VBV_UNDERFLOW;
1503      }
1504    
1505      return VBV_COMPLIANT;
1506    }
1507    /* TODO: store min(vbvfill) and print "minimum buffer fill" */
1508    
1509    
1510    static int scale_curve_for_vbv_compliancy(rc_2pass2_t * rc, const float fps)
1511    {
1512    /* correct any VBV violations. Peak bitrate violations disappears
1513       by this automatically
1514    
1515       This implementation follows
1516    
1517       Westerink, Rajagopalan, Gonzales "Two-pass MPEG-2 variable-bitrate encoding"
1518       IBM J. RES. DEVELOP. VOL 43, No. 4, July 1999, p.471--488
1519    
1520       Thanks, guys! This paper rocks!!!
1521    */
1522    
1523    /*
1524        For each scene of len N, we have to check up to N^2 possible buffer fills.
1525        This works well with MPEG-2 where N==12 or so, but for MPEG-4 it's a
1526        little slow...
1527    
1528        TODO: Better control on VBVfill between scenes
1529    */
1530    
1531      const float vbv_size = (float)rc->param.vbv_size/8.f;
1532      const float vbv_initial = (float)rc->param.vbv_initial/8.f;
1533    
1534      const float maxrate = 0.9*rc->param.vbv_maxrate;
1535      const float vbv_low = 0.10f*vbv_size;
1536      const float r0 = (int)(maxrate/fps+0.5)/8.f;
1537    
1538      int i,k,l,n,violation = 0;
1539      float *scenefactor;
1540      int *scenestart;
1541      int *scenelength;
1542    
1543    /* first step: determine how many "scenes" there are and store their boundaries
1544       we could get all this from existing keyframe_positions, somehow, but there we
1545       don't have a min_scenelength, and it's no big deal to get it again.  */
1546    
1547      const int min_scenelength = (int)(fps+0.5);
1548      int num_scenes = 0;
1549      int last_scene = -999;
1550      for (i=0; i<rc->num_frames; i++) {
1551        if ( (rc->stats[i].type == XVID_TYPE_IVOP) && (i-last_scene>min_scenelength) )
1552        {
1553          last_scene = i;
1554          num_scenes++;
1555        }
1556      }
1557    
1558      scenefactor = (float*)malloc( num_scenes*sizeof(float) );
1559      scenestart = (int*)malloc( num_scenes*sizeof(int) );
1560      scenelength = (int*)malloc( num_scenes*sizeof(int) );
1561    
1562      if ((!scenefactor) || (!scenestart) || (!scenelength) )
1563      {
1564        free(scenefactor);
1565        free(scenestart);
1566        free(scenelength);
1567        /* remember: free(0) is valid and does exactly nothing. */
1568        return -1;
1569      }
1570    
1571    /* count again and safe the length/position */
1572    
1573      num_scenes = 0;
1574      last_scene = -999;
1575      for (i=0; i<rc->num_frames; i++) {
1576        if ( (rc->stats[i].type == XVID_TYPE_IVOP) && (i-last_scene>min_scenelength) )
1577        {
1578          if (num_scenes>0)
1579            scenelength[num_scenes-1]=i-last_scene;
1580          scenestart[num_scenes]=i;
1581          num_scenes++;
1582          last_scene = i;
1583        }
1584      }
1585      scenelength[num_scenes-1]=i-last_scene;
1586    
1587    /* second step: check for each scene, how much we can scale its frames up or down
1588       such that the VBV restriction is just fulfilled
1589    */
1590    
1591    
1592    #define R(k,n) (((n)+1-(k))*r0)     /* how much enters the buffer between frame k and n */
1593      for (l=0; l<num_scenes;l++)
1594      {
1595        const int start = scenestart[l];
1596        const int length = scenelength[l];
1597        twopass_stat_t * frames = &rc->stats[start];
1598    
1599        float S0n,Skn;
1600        float f,minf = 99999.f;
1601    
1602        S0n=0.;
1603        for (n=0;n<=length-1;n++)
1604        {
1605          S0n += frames[n].scaled_length;
1606    
1607          k=0;
1608          Skn = S0n;
1609          f = (R(k,n-1) + (vbv_initial - vbv_low)) / Skn;
1610          if (f < minf)
1611            minf = f;
1612    
1613          for (k=1;k<=n;k++)
1614          {
1615            Skn -= frames[k].scaled_length;
1616    
1617            f = (R(k,n-1) + (vbv_size - vbv_low)) / Skn;
1618            if (f < minf)
1619              minf = f;
1620          }
1621        }
1622    
1623        /* special case: at the end, fill buffer up to vbv_initial again
1624           TODO: Allow other values for buffer fill between scenes
1625           e.g. if n=N is smallest f-value, then check for better value */
1626    
1627        n=length;
1628        k=0;
1629        Skn = S0n;
1630        f = R(k,n-1)/Skn;
1631        if (f < minf)
1632          minf = f;
1633    
1634        for (k=1;k<=n-1;k++)
1635        {
1636          Skn -= frames[k].scaled_length;
1637    
1638          f = (R(k,n-1) + (vbv_initial - vbv_low)) / Skn;
1639          if (f < minf)
1640            minf = f;
1641        }
1642    
1643    #ifdef VBV_DEBUG
1644        printf("Scene %d (Frames %d-%d): VBVfactor %f\n", l, start, start+length-1 , minf);
1645    #endif
1646    
1647        scenefactor[l] = minf;
1648      }
1649    #undef R
1650    
1651    /* last step: now we know of any scene how much it can be scaled up or down without
1652       violating VBV. Next, distribute bits from the evil scenes to the good ones */
1653    
1654      do
1655      {
1656        float S_red = 0.f;    /* how much to redistribute */
1657        float S_elig = 0.f;   /* sum of bit for those scenes you can still swallow something*/
1658            float f_red;
1659        int l;
1660    
1661        for (l=0;l<num_scenes;l++)   /* check how much is wrong */
1662        {
1663        const int start = scenestart[l];
1664        const int length = scenelength[l];
1665        twopass_stat_t * frames = &rc->stats[start];
1666    
1667          if (scenefactor[l] == 1.) /* exactly 1 means "don't touch this anymore!" */
1668            continue;
1669    
1670          if (scenefactor[l] > 1.) /* within limits */
1671          {
1672            for (n= 0; n < length; n++)
1673              S_elig += frames[n].scaled_length;
1674          }
1675          else /* underflowing segment */
1676          {
1677            for (n= 0; n < length; n++)
1678            {
1679              float newbytes = (float)frames[n].scaled_length * scenefactor[l];
1680              S_red += (float)frames[n].scaled_length - (float)newbytes;
1681              frames[n].scaled_length =(int)newbytes;
1682            }
1683            scenefactor[l] = 1.f;
1684          }
1685        }
1686    
1687        if (S_red < 1.f)   /* no more underflows */
1688          break;
1689    
1690        if (S_elig < 1.f)
1691        {
1692    #ifdef VBV_DEBUG
1693          fprintf(stderr,"Everything underflowing. \n");
1694    #endif
1695          free(scenefactor);
1696          free(scenestart);
1697          free(scenelength);
1698          return -2;
1699        }
1700    
1701        f_red = (1.f + S_red/S_elig);
1702    
1703    #ifdef VBV_DEBUG
1704        printf("Moving %.0f kB to avoid buffer underflow, correction factor: %.5f\n",S_red/1024.f,f_red);
1705    #endif
1706    
1707        violation=0;
1708        for (l=0; l<num_scenes; l++)   /* scale remaining scenes up to meet total size */
1709        {
1710          const int start = scenestart[l];
1711          const int length = scenelength[l];
1712          twopass_stat_t * frames = &rc->stats[start];
1713    
1714          if (scenefactor[l] == 1.)
1715            continue;
1716    
1717          /* there shouldn't be any segments with factor<1 left, so all the rest is >1 */
1718    
1719          for (n= 0; n < length; n++)
1720          {
1721            frames[n].scaled_length = (int)(frames[n].scaled_length * f_red + 0.5);
1722          }
1723    
1724          scenefactor[l] /= f_red;
1725          if (scenefactor[l] < 1.f)
1726            violation=1;
1727        }
1728    
1729      } while (violation);
1730    
1731      free(scenefactor);
1732      free(scenestart);
1733      free(scenelength);
1734      return 0;
1735    }
1736    
1737    
1738    /*****************************************************************************
1739   * Still more low level stuff (nothing to do with stats treatment)   * Still more low level stuff (nothing to do with stats treatment)
1740   ****************************************************************************/   ****************************************************************************/
1741    

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