--- adapt_quant.c 2002/03/09 16:18:23 1.2 +++ adapt_quant.c 2002/06/19 08:46:57 1.4 @@ -1,130 +1,137 @@ #include "../portab.h" #include "adapt_quant.h" -#include /* free, malloc */ +#include /* free, malloc */ #define MAX(a,b) (((a) > (b)) ? (a) : (b)) #define RDIFF(a,b) ((int)(a+0.5)-(int)(b+0.5)) -int normalize_quantizer_field(float *in, int *out, int num, int min_quant, int max_quant) +int +normalize_quantizer_field(float *in, + int *out, + int num, + int min_quant, + int max_quant) { int i; int finished; - - do - { + + do { finished = 1; - for(i = 1; i < num; i++) - { - if(RDIFF(in[i], in[i-1]) > 2) - { + for (i = 1; i < num; i++) { + if (RDIFF(in[i], in[i - 1]) > 2) { in[i] -= (float) 0.5; finished = 0; - } - else if(RDIFF(in[i], in[i-1]) < -2) - { - in[i-1] -= (float) 0.5; + } else if (RDIFF(in[i], in[i - 1]) < -2) { + in[i - 1] -= (float) 0.5; finished = 0; } - - if(in[i] > max_quant) - { + + if (in[i] > max_quant) { in[i] = (float) max_quant; finished = 0; } - if(in[i] < min_quant) - { + if (in[i] < min_quant) { in[i] = (float) min_quant; finished = 0; } - if(in[i-1] > max_quant) - { - in[i-1] = (float) max_quant; + if (in[i - 1] > max_quant) { + in[i - 1] = (float) max_quant; finished = 0; } - if(in[i-1] < min_quant) - { - in[i-1] = (float) min_quant; + if (in[i - 1] < min_quant) { + in[i - 1] = (float) min_quant; finished = 0; } } - } while(!finished); - + } while (!finished); + out[0] = 0; for (i = 1; i < num; i++) - out[i] = RDIFF(in[i], in[i-1]); - + out[i] = RDIFF(in[i], in[i - 1]); + return (int) (in[0] + 0.5); } -int adaptive_quantization(unsigned char* buf, int stride, int* intquant, - int framequant, int min_quant, int max_quant, - int mb_width, int mb_height) // no qstride because normalization +int +adaptive_quantization(unsigned char *buf, + int stride, + int *intquant, + int framequant, + int min_quant, + int max_quant, + int mb_width, + int mb_height) // no qstride because normalization { - int i,j,k,l; - + int i, j, k, l; + static float *quant; unsigned char *ptr; float *val; - float global = 0.; - uint32_t mid_range = 0; - - const float DarkAmpl = 14 / 2; - const float BrightAmpl = 10 / 2; - const float DarkThres = 70; - const float BrightThres = 200; - - const float GlobalDarkThres = 60; - const float GlobalBrightThres = 170; - - const float MidRangeThres = 20; - const float UpperLimit = 200; - const float LowerLimit = 25; + float global = 0., maxval = 0.; + const float DarkThres = 0.25; + const float DarkAmpl = 7.0; - if(!quant) - if(!(quant = (float *) malloc(mb_width*mb_height * sizeof(float)))) + const float BrightThres = 4.0; + const float BrightAmpl = 5.0; + + const char LowestVal = 10; + + const float GlobalBrightThres = 220.0; + const float GlobalDarkThres = 20.0; + float global_quant = 1.0; + + if (!quant) + if (!(quant = (float *) malloc(mb_width * mb_height * sizeof(float)))) return -1; - val = (float *) malloc(mb_width*mb_height * sizeof(float)); + val = (float *) malloc(mb_width * mb_height * sizeof(float)); - for(k = 0; k < mb_height; k++) - { - for(l = 0;l < mb_width; l++) // do this for all macroblocks individually + for (k = 0; k < mb_height; k++) { + for (l = 0; l < mb_width; l++) // do this for all macroblocks individually { - quant[k*mb_width+l] = (float) framequant; - + quant[k * mb_width + l] = (float) framequant; + // calculate luminance-masking - ptr = &buf[16*k*stride+16*l]; // address of MB - - val[k*mb_width+l] = 0.; - - for(i = 0; i < 16; i++) - for(j = 0; j < 16; j++) - val[k*mb_width+l] += ptr[i*stride+j]; - val[k*mb_width+l] /= 256.; - global += val[k*mb_width+l]; + ptr = &buf[16 * k * stride + 16 * l]; // address of MB - if((val[k*mb_width+l] > LowerLimit) && (val[k*mb_width+l] < UpperLimit)) - mid_range++; + val[k * mb_width + l] = 0.; + + for (i = 0; i < 16; i++) + for (j = 0; j < 16; j++) + { + if( ptr[i * stride + j] < LowestVal ) + ptr[i * stride + j] = 0; + val[k * mb_width + l] += ptr[i * stride + j]; + } + val[k * mb_width + l] /= 256.; + global += val[k * mb_width + l]; + if( val[k * mb_width + l] > maxval ) + maxval = val[k * mb_width + l]; } } - global /= mb_width*mb_height; + global /= mb_width * mb_height; + maxval /= global; + if( global < GlobalDarkThres ) + global_quant *= -1.0; + else if ( global < GlobalBrightThres ) + global_quant = 0.0; - if(((global < GlobalBrightThres) && (global > GlobalDarkThres)) - || (mid_range < MidRangeThres)) { - for(k = 0; k < mb_height; k++) + for (k = 0; k < mb_height; k++) { + for (l = 0; l < mb_width; l++) // do this for all macroblocks individually { - for(l = 0;l < mb_width; l++) // do this for all macroblocks individually - { - if(val[k*mb_width+l] < DarkThres) - quant[k*mb_width+l] += DarkAmpl*(DarkThres-val[k*mb_width+l])/DarkThres; - else if (val[k*mb_width+l]>BrightThres) - quant[k*mb_width+l] += BrightAmpl*(val[k*mb_width+l]-BrightThres)/(255-BrightThres); - } + val[k * mb_width + l] /= global; + if (val[k * mb_width + l] < DarkThres) + quant[k * mb_width + l] += global_quant + + DarkAmpl * (DarkThres - val[k * mb_width + l]) / DarkThres; + else if (val[k * mb_width + l] > BrightThres) + quant[k * mb_width + l] += global_quant + + BrightAmpl * (val[k * mb_width + l] - BrightThres) / (maxval - BrightThres); } } free(val); - return normalize_quantizer_field(quant, intquant, mb_width*mb_height, min_quant, max_quant); + return normalize_quantizer_field(quant, intquant, mb_width * mb_height, + min_quant, max_quant); }