--- vfw.dsp 2003/02/22 08:24:01 1.1 +++ vfw.dsp 2004/03/22 22:36:24 1.2 @@ -0,0 +1,172 @@ +# Microsoft Developer Studio Project File - Name="vfw" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=vfw - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vfw.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vfw.mak" CFG="vfw - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vfw - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "vfw - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vfw - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0xc09 /d "NDEBUG" +# ADD RSC /l 0xc09 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib /nologo /dll /machine:I386 /out:"bin\xvidvfw.dll" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy "..\build\win32\bin\xvidcore.dll" ".\bin" +# End Special Build Tool + +!ELSEIF "$(CFG)" == "vfw - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0xc09 /d "_DEBUG" +# ADD RSC /l 0xc09 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"bin\xvidvfw.dll" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy ../build/win32/bin/xvidcore.dll bin +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "vfw - Win32 Release" +# Name "vfw - Win32 Debug" +# Begin Group "doc" + +# PROP Default_Filter "" +# End Group +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\src\codec.c +# End Source File +# Begin Source File + +SOURCE=.\src\config.c +# End Source File +# Begin Source File + +SOURCE=.\src\driverproc.c +# End Source File +# Begin Source File + +SOURCE=.\src\status.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\src\codec.h +# End Source File +# Begin Source File + +SOURCE=.\src\config.h +# End Source File +# Begin Source File + +SOURCE=.\src\debug.h +# End Source File +# Begin Source File + +SOURCE=.\src\resource.h +# End Source File +# Begin Source File + +SOURCE=.\src\status.h +# End Source File +# Begin Source File + +SOURCE=.\src\vfwext.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\src\resource.rc +# End Source File +# Begin Source File + +SOURCE=.\src\XviD_logo.bmp +# End Source File +# End Group +# Begin Group "Linker Defs" + +# PROP Default_Filter "def" +# Begin Source File + +SOURCE=.\src\driverproc.def +# End Source File +# End Group +# End Target +# End Project